Bladewing the Risen
Casting Cost:
Flying
When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
: Dragon creatures get +1/+1 until end of turn.
$ 000
Decree of Annihilation
Remove all artifacts, creatures, lands, graveyards, and hands from the game.
Cycling
When you cycle Decree of Annihilation, destroy all lands.
Decree of Justice
Put X 4/4 white Angel creature tokens with flying into play.
When you cycle Decree of Justice, you may pay X. If you do, put X 1/1 white Soldier creature tokens into play.
Decree of Pain
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
Dragon Mage
Whenever Dragon Mage deals combat damage to a player, each player discards his or her hand, then draws seven cards.
Dragon Tyrant
Dragon spells you cast cost less to cast.
Dragonspeaker Shaman
Flying, trample
Double strike (This creature deals both first-strike and regular combat damage.)
At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay .
: Dragon Tyrant gets +1/+0 until end of turn.
Eternal Dragon
: Return Eternal Dragon from your graveyard to your hand. Play this ability only during your upkeep.
Plainscycling (, Discard this card from your hand: Search your library for a plains card, reveal it, and put it into your hand. Then shuffle your library.)
Fierce Empath
When Fierce Empath comes into play, you may search your library for a creature card with converted mana cost 6 or more, reveal it, and put it into your hand. Then shuffle your library.
Forgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
Goblin Warchief
Goblin spells you play cost less to play.
Goblins you control have haste.
Karona, False God
Haste
At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.
Whenever Karona attacks, creatures of the type of your choice get +3/+3 until end of turn.
Long-Term Plans
Search your library for a card, shuffle your library, then put that card third from the top.
Mind's Desire
Shuffle your library. Then remove the top card of your library from the game. Until end of turn, you may play it as though it were in your hand without paying its mana cost. (If it has X in its mana cost, X is 0.)
Storm (When you play this spell, copy it for each spell played before it this turn.)
Siege-Gang Commander
When Siege-Gang Commander comes into play, put three 1/1 red Goblin creature tokens into play.
, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
Sliver Overlord
: Search your library for a Sliver card, reveal that card, put it into your hand. Then shuffle your library.
: Gain control of target Sliver. (This effect lasts indefinitely.)
Stifle
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Sulfuric Vortex
At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
If a player would gain life, that player gains no life instead.
Temple of the False God
: Add to your mana pool. Play this ability only if you control five or more lands.
Tendrils of Agony
Target player loses 2 life and you gain 2 life.
Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)