Phyrexian Obliterator
Casting Cost:
Trample
Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.
$ 000
Phyrexian Unlife
You don't lose the game for having 0 or less life.
As long as you have 0 or less life, all damage is dealt to you as though its source had infect (Damage is dealt to you in the form of poison counters.)
Praetor's Grasp
Search target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled.
Puresteel Paladin
Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
Sheoldred, Whispering One
Swampwalk At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature.
Spellskite
: Change a target of target spell or ability to Spellskite. (Phyrexian Blue can be paid with either or 2 life.)
Surgical Extraction
( can be paid with either or 2 life.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Sword of War and Peace
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.
Equip
Torpor Orb
Creatures entering the battlefield don't cause abilities to trigger.
Unwinding Clock
Untap all artifacts you control during each other player's untap step.
Urabrask the Hidden
Creatures you control have haste. Creatures your opponents control enter the battlefield tapped.
Vorinclex, Voice of Hunger
Trample Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.